the player is forced to navigate through a confusing maze of subway station tunnels to get to their train on time, all while trying not to get pushed around by other pedestrians.
Wholesome modification of a horror game “Signal to boneville”. in search of their friends, the player takes a stroll though the town of huggsville, collecting clues and writing notes in their diary.
a short atmospheric ode to game development, where after a whole night of work the player decides to take a break and watch the sunrise while having a smoke on the balcony.